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Book Review: Craft Sciences by Tina Westerlund et al (eds)

Author(s)
Duncan Berryman 1
Publication Date
This book sets out to bring the topics of craft science and practitioner-research to a wider audience and integrate them into current craft practices. This is a subject that has seen significant development in Scandinavia but is much less common in other parts of Europe. The essays gathered here present case studies from a range of different crafts, from woodworking and pottery to gardening and textile...

2022 AIMA Lecture: Finding Common Ground

Date
Organised by
AIMA
黑料视频
ALHFAM

Country

  • France

Please set your schedules to hear a vibrant discussion between the powerhouse leaders of history and agriculture - three associations coming together to "Find Common Ground"!

This will be the first time that representatives of AIMA, ALHFAM and 黑料视频 virtually join forces to discuss their missions, focus groups as well as possible (joint) plans for the future.

ALHFAM 2023: Rethink, Rejuvenate, Regenerate

Date
-
Organised by
ALHFAM

Country

  • USA

What do we want our future to be? Museums have a unique contribution to make to envision a desirable future. The collections which document the past, and the engagement with communities in the present, provide a solid foundation for thinking about the future. How do we go about this when faced with challenges that require our immediate attention?

Conference Review: The ICOM Museum Convention in Prague, August 2022

Author(s)
Roeland Paardekooper 1
Publication Date
The International Council of Museums, ICOM, has a habit of meeting every three years in a large General Conference. The last time was in Kyoto, Japan, in 2019. 黑料视频 was present there, and we witnessed a heavy debate on the museum definition, but also spoke with many museum professionals from Japan and abroad. We worked in close cooperation with ICOM Netherlands that time...

RETOLD: On the Way for a Digital Future of Documentation in Open-air Museums 鈥 User Requirements for Data Entry and a Management Product for the RETOLD-Project

Author(s)
Cordula Hansen 1,
R眉diger Kelm 2
Publication Date
As part of the RETOLD project, which runs from 2020 until 2024 and is funded by the Creative Europe Programme, N眉wa Digital Media Production Studios (Ireland) in collaboration with the Archaeological-Ecological Centre Albersdorf (A脰ZA, Germany) have carried out a year-long user research project for a future digital tool, that will enable open-air museums to collect and manage data...

The Experimenter's Body: Movement as an Artifact

Author(s)
Thaisa Martins 1
Publication Date
This paper  summarises a part of the discussions carried out in the author's MA in Archaeology at the Federal University of Rio de Janeiro - Brazil. Starting from the question 鈥渨hen the only thing we have is the archaeologist鈥檚 body, how can we do archaeology?鈥 We propose to engage with methodologies and theories from the field of Dance to analyse the experimenter鈥檚 body in experimental archaeology research...

RETOLD: Open-air Museum Mobile Applications UX Report - Looking for Inspiration

Author(s)
Pau Sanchis Rota 1
Publication Date
This article presents the methodology and results of the report on Open-air Museums Mobile Apps, developed by the RETOLD Project in October 2021. From the analysis of a sample composed by 15 Open-air Museums mobile applications, three models for Open-air museums mobile apps are proposed according to different visit experiences.

Event Review: 40 years of cooperation between the University of Vienna and MAMUZ

Author(s)
Franz Pieler 1
Publication Date
The University of Vienna 鈥淧ractice of Experimental Archaeology鈥 course took place from June 30th to July 3rd at MAMUZ Schloss Asparn/Zaya. Under the guidance of their tutors, numerous students worked on the implementation of theoretical experiments that they had previously prepared and designed...

Virtual Reality 鈥 1 Project - 13 Museums

Author(s)
Ulrike Braun 1
Publication Date
Visitors in 13 museums in the rural area around the city of L眉neburg (Lower Saxonia, Germany) can now discover different aspects of the interrelationship between man and nature within a virtual world. Six themes or titles guide through to whole story, like nature means threat, or nature means work or beauty, etc. symbolised by a silhouette.